Lucas Hardi, Bethesda Game Studios
An artist and programmer, Lucas Hardi has an eclectic wealth of experience working for games companies both big and small. After graduating with a degree in Engineering from the University of Virginia in 2000, Lucas worked as a 3D artist at interactive training specialists Dynamic Animation Systems. He then worked as an artist and designer at Bioware Mythic, creating characters and environments for titles such as Warhammer Online and Dark Age of Camelot.
Lucas joined Bethesda Game Studios in 2011 where he designed characters and concept art for the ground breaking epic The Elder Scrolls V: Skyrim.
Lucas will talk about his career within the games industry and focus on the history of art style within games. The talk will explore how visuals have changed in tandem with technology, why games look the way they do and how to approach developing your own style.